Dr Seamus McLoone

Electronic Engineering

Senior Lecturer

Engineering Building
E3.08
(01) 708 6201

Biography

I obtained my secondary education in St. Columba's Comprehensive School in my home town of Glenties, Co. Donegal. I graduated with a first class B.Eng. honours degree in Electrical and Electronic Engineering from Queen's University Belfast in 1996. I began postgraduate research in September 1996, joining the Intelligent Systems and Control Group at Queen's. I completed my PhD, entitled 'Nonlinear Identification using Local Model Networks', in September 2000. I am currently employed as a full-time Lecturer in the Department of Electronic Engineering in the National Universtiy of Ireland, Maynooth. My research interests lie in the area of multiple model/controller approaches to nonlinear system identification and control.

Book Chapters

  Year Publication
2007 'On the use of multiple class test assessments to promote and encourage student learning'
McLoone, S.C. (2007) 'On the use of multiple class test assessments to promote and encourage student learning' In: Studies of Good Practices in Assessment of Student Learning in Higher Education AISHE. Dublin: [IR Link] [Details]

Conference Publications

  Year Publication
2012 On using fuzzy logic for grading highly subjective assessment material - a case study
McLoone, S.C (2012) On using fuzzy logic for grading highly subjective assessment material - a case study IET Iish Signals and Systems Conference, NUI Maynooth 2012 [IR Link] [Details]
2012 A consistency regulation algorithm for client-server-based multiplayer computer games
McLoone, S.C (2012) A consistency regulation algorithm for client-server-based multiplayer computer games IET Irish Signals and Systems Conference, NUI Maynooth, June28-29, 2012 [IR Link] [Details]
2012 Analysing Ireland's interurban communication network using call data records
McLoone, S.C (2012) Analysing Ireland's interurban communication network using call data records IET Irish Signals and Systems Conference, NUI Maynooth, June28-29, 2012 [IR Link] [Details]
2012 Towards a quantitative model of mobile phone usage Ireland - a preliminary study
Farrell, R (2012) Towards a quantitative model of mobile phone usage Ireland - a preliminary study IET Irish Signals and Systems Conference, NUI Maynooth, June28-29, 2012 [IR Link] [Details]
2012 A physics-aware dead reckoning technique for entity state updates in distributed interactive applications
Ward, T. (2012) A physics-aware dead reckoning technique for entity state updates in distributed interactive applications IET Irish Signals and Systems Conference, NUI Maynooth, June28-29, 2012 [IR Link] [Details]
2012 The design and implementation of a wireless mesh sensor network for a housing community
Maloco, J (2012) The design and implementation of a wireless mesh sensor network for a housing community IET Irish Signals and Systems Conference, NUI Maynooth, June28-29, 2012 [IR Link] [Details]
2011 Towards intelligent user interfaces: Anticipating actions in computer games
Koesling, H.,Kenny, A.,Finke, A.,Ritter, H., McLoone, S.C. and Ward, T. (2011) Towards intelligent user interfaces: Anticipating actions in computer games Novel Gaze-Controlled Applications (NCGA'11) [DOI] [IR Link] [Details]
2009 Exploring an Information framework for consistency maintenance in distributed interactive applications, 1
Zhang, X.. Ward, T. and McLoone, S.C (2009) Exploring an Information framework for consistency maintenance in distributed interactive applications, 1 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications , pp.p121-p128 [DOI] [IR Link] [Details]
2008 Towards Enhanced Biofeedback Mechanisms for Upper Limb Rehabilitation in Stroke
Dormer, C., Ward, T. and McLoone, S. (2008) Towards Enhanced Biofeedback Mechanisms for Upper Limb Rehabilitation in Stroke 6th European Symposium on Biomedical Engineering [IR Link] [Details]
2007 A comparison of e-assessment with the paper-based approach for a typical engineering class test
McLoone, S.C. (2007) A comparison of e-assessment with the paper-based approach for a typical engineering class test Proc. IET Irish Signals and Systems Conference , pp.151-156 [Details]
2007 A suitable MAC protocol for transmit-only sensor nodes in a housing community wireless network
Maloco, J. and McLoone, S. C. (2007) A suitable MAC protocol for transmit-only sensor nodes in a housing community wireless network The IET China-Ireland International Conference on Information and Communications Technologies (CIICT) , pp.531-538 [IR Link] [Details]
2007 An unobtrusive method for tracking latency in online games
Marshall, D., Mooney, B., McLoone, S. C. and Ward, T. (2007) An unobtrusive method for tracking latency in online games The IET China-Ireland International Conference on Information and Communications Technologies (CIICT) , pp.54-61 [IR Link] [Details]
2006 Dealing with the Effect of Path Curvature on Consistency of Dead Reckoned Paths in Networked Virtual Environments
Marshall, D., Roberts, D., Delaney, D., McLoone, S.C. and Ward, T. (2006) Dealing with the Effect of Path Curvature on Consistency of Dead Reckoned Paths in Networked Virtual Environments IEEE Virtual Reality Conference (VR2006) , pp.299-300 [IR Link] [Details]
2006 Can fuzzy logic remove subjectivity from final year project assessment?
McLoone, S. C. and N. O'Neill (2006) Can fuzzy logic remove subjectivity from final year project assessment? Proc. IET Irish Signals and Systems Conference , pp.67-72 [IR Link] [Details]
2006 A psycho-perceptual comparison of the dead reckoning and the hybrid strategy model entity state update prediction techniques
McLoone, S.C., Kenny, A., Ward T. and Delaney D. (2006) A psycho-perceptual comparison of the dead reckoning and the hybrid strategy model entity state update prediction techniques CGAMES06 , pp.77-81 [IR Link] [Details]
2006 Formalizing a framework for dynamic hybrid stategy models in distributed interactive applications
McCoy, A., S. C. McLoone, D. Delaney and T. Ward (2006) Formalizing a framework for dynamic hybrid stategy models in distributed interactive applications Proc. IET Irish Signals and Systems Conference , pp.357-362 [IR Link] [Details]
2006 Exploring the Effect of Curvature on the Consistency of Dead Reckoned Paths for Different Error Threshold Metrics, DS-RT 2006
Marshall, D., McLoone, S.C., Roberts, D., Delaney D. and Ward, T. (2006) Exploring the Effect of Curvature on the Consistency of Dead Reckoned Paths for Different Error Threshold Metrics, DS-RT 2006 Distributed Simulation and Real Time Applications (DSRT) , pp.77-84 [IR Link] [Details]
2006 Examining the effects of time-space measures on the hybrid strategy model in networked virtual environments
Marshall, D., S. C. McLoone, D. Delaney and T. Ward (2006) Examining the effects of time-space measures on the hybrid strategy model in networked virtual environments Proc. IET Irish Signals and Systems Conference , pp.205-210 [IR Link] [Details]
2006 Does reducing packet transmission rates help to improve consistency within distributed interactive applications?
Marshall, D., McLoone, S.C., Delaney D. and Ward T. (2006) Does reducing packet transmission rates help to improve consistency within distributed interactive applications? CGAMES06 , pp.88-92 [IR Link] [Details]
2006 Using perceptual feedback to determine time-space threshold values for dead reckoning
Kenny, A., McLoone, S.C., Ward T. and Delaney D. (2006) Using perceptual feedback to determine time-space threshold values for dead reckoning CGAMES06 , pp.82-87 [IR Link] [Details]
2006 Using user perception to determine suitable error thresholds for dead reckoning in distributed interactive applications
Kenny , A., S. C. McLoone, T. Ward and D. Delaney (2006) Using user perception to determine suitable error thresholds for dead reckoning in distributed interactive applications Proc. IET Irish Signals and Systems Conference , pp.49-54 [IR Link] [Details]
2006 Network Latency in On-Line Gaming: An Engineering or a Psychological Problem?
Linehan, C., Roche, B., McLoone, S. and Ward, Tomas (2006) Network Latency in On-Line Gaming: An Engineering or a Psychological Problem? CGAMES 2006 - 9th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games , pp.72-76 [IR Link] [Details]
2006 Using Neural Networks to Reduce Entity State Updates in Distributed Interactive Applications
McCoy, A., Ward, T., McLoone, S. and Delaney, D. (2006) Using Neural Networks to Reduce Entity State Updates in Distributed Interactive Applications Proc. 2006 IEEE International Workshop on Machine Learning for Signal Processing , pp.295-300 [IR Link] [Details]
2006 The Work of the Distributed Interactive Applications Group at NUI Maynooth
Marshall, D., S. McLoone, T. Ward and D. Delaney (2006) The Work of the Distributed Interactive Applications Group at NUI Maynooth Sixth Annual Information Technology and Telecommunications Conference, Institute of Technology [IR Link] [Details]
2006 Statistical Determination of Hybrid Threshold Parameters for Entity State Update Mechanisms in Distributed Interactive Applications, DS-RT 2006, 10-th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications
Marshall, D., McLoone, S.C., Delaney D. and Ward, T (2006) Statistical Determination of Hybrid Threshold Parameters for Entity State Update Mechanisms in Distributed Interactive Applications, DS-RT 2006, 10-th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications Distributed Simulation and Real Time Applications (DSRT) , pp.85-92 [IR Link] [Details]
2006 Using Rugby MSF broadcast for time division multiplexing synchronisation in a housing community sensor network
Maloco, J., S. C. McLoone and D. T. Delaney (2006) Using Rugby MSF broadcast for time division multiplexing synchronisation in a housing community sensor network Proc. IET Irish Signals and Systems Conference , pp.289-294 [IR Link] [Details]
2005 Exploring the use of local inconsistency measures as thresholds for dead reckoning update packet generation
Roberts, D., Marshall, D., McLoone, S., Delaney, D., Ward, T. and Aspin, R. (2005) Exploring the use of local inconsistency measures as thresholds for dead reckoning update packet generation Distributed Simulation and Real Time Applications , pp.195-202 [IR Link] [Details]
2005 A Preliminary Investigation into Eye Gaze Data in a First Person Shooter Game
Kenny, A., Koesling, H., Delaney D., McLoone, S.C. and Ward, T. (2005) A Preliminary Investigation into Eye Gaze Data in a First Person Shooter Game 19th European Conference on Modelling and Simulation (ECMS 2005) , pp.733-738 [IR Link] [Details]
2005 Dynamic Hybrid Strategy Models for Networked Mulitplayer Games
McCoy, A., McLoone, S. C., Ward, T. and Delaney, D (2005) Dynamic Hybrid Strategy Models for Networked Mulitplayer Games 19th European Conference on Modelling and Simulation (ECMS 2005) , pp.727-732 [IR Link] [Details]
2005 A Novel Convergence Algorithm for the Hybrid Strategy Model Packet Reduction Technique.
Delaney, D., McLoone, S. and Ward, T. (2005) A Novel Convergence Algorithm for the Hybrid Strategy Model Packet Reduction Technique. IEE Irish Signals and Systems Conference , pp.118-123 [IR Link] [Details]
2004 A realistic distributed interactive application testbed for static and dynamic entity state data acquisition
Marshall, D., McCoy, A., Delaney, D., McLoone, S. C. and Ward T. (2004) A realistic distributed interactive application testbed for static and dynamic entity state data acquisition Proc. IEE Irish Signals and Systems Conference , pp.83-88 [IR Link] [Details]
2004 Visibility path-finding in relation to hybrid strategy-based models in distributed interactive applications
Madden, D., Delaney, D., McLoone, S. C. and Ward, T. (2004) Visibility path-finding in relation to hybrid strategy-based models in distributed interactive applications 8th IEEE International Symposium on Distributed Simulation and Real Time Applications [IR Link] [Details]
2004 Towards Statistical Client Prediction - Analysis of User Behaviour in Distributed Interactive Media
McCoy, A., Delaney, D., McLoone, S.C. and Ward, T. (2004) Towards Statistical Client Prediction - Analysis of User Behaviour in Distributed Interactive Media CGAIDE 2004 Int. Conf. on Computer Games: Artifical Intelligence, Design and Education , pp.144-149 [IR Link] [Details]
2004 Representing Random Terrain on Resource Limited Devices
Marshall, D., Delaney, D., McLoone, S.C. and Ward, T. (2004) Representing Random Terrain on Resource Limited Devices CGAIDE 2004 Int. Conf. on Computer Games: Artifical Intelligence, Design and Education , pp.76-80 [IR Link] [Details]
2004 Exploring the spatial density of strategy models in a realistic distributed interactive application
Marshall, D., Delaney, D., McLoone, S. C. and Ward, T. (2004) Exploring the spatial density of strategy models in a realistic distributed interactive application 8th IEEE International Symposium on Distributed Simulation and Real Time Applications [IR Link] [Details]
2004 Examining user performance in the presence of latency and jitter in distributed interactive applications
Delaney, D., Meeneghan, P., Ward, T. and McLoone, S. C. (2004) Examining user performance in the presence of latency and jitter in distributed interactive applications Proc. IEE Irish Signals and Systems Conference , pp.323-328 [IR Link] [Details]
2004 Investigating behavioural state data-partitioning for user-modelling in distributed interactive applications
McCoy, A., McLoone, S. C., Ward, T. and Delaney, D. (2004) Investigating behavioural state data-partitioning for user-modelling in distributed interactive applications 8th IEEE International Symposium on Distributed Simulation and Real Time Applications [IR Link] [Details]
2003 Reducing update packets in distributed interactive applications using a hybrid model
Delaney, D., Ward, T. and McLoone, S. C. (2003) Reducing update packets in distributed interactive applications using a hybrid model 16th International Conference on Parallel and Distributed Computing Systems (PDCS 2003) , pp.417-422 [IR Link] [Details]
2003 On network latency in distributed interactive applications
Delaney, D., Ward, T. and McLoone, S. (2003) On network latency in distributed interactive applications National University of Ireland Maynooth Postgraduate Colloquium [IR Link] [Details]
2003 On reducing entity state update packets in distributed interactive simulations using a hybrid model.
Delaney, D., Ward, T. and McLoone, S. C. (2003) On reducing entity state update packets in distributed interactive simulations using a hybrid model. Proc. 21st IASTED International Multi-conference on Applied Informatics [IR Link] [Details]
2002 On Gaussian Weighting Functions For Velocity-Based Local Model Networks
McLoone S.C., Irwin G.W., McLoone S.F. (2002) On Gaussian Weighting Functions For Velocity-Based Local Model Networks Irish Signals and Systems Conference , pp.135-140 [Details]
2001 Blending local models within a velocity-based multiple model network
McLoone S.C., Irwin G.W. and McLoone S.F. (2001) Blending local models within a velocity-based multiple model network Proc. IFAC Conf. on Emerging Computing Technologies , pp.117-122 [IR Link] [Details]
2001 On online modelling using velocity-based multiple model networks
McLoone S.C. and Irwin G.W. (2001) On online modelling using velocity-based multiple model networks Proc. American Control Conf [Details]
2000 Nonlinear identification using velocity-based local model networks
McLoone S.C. and Irwin G.W. (2000) Nonlinear identification using velocity-based local model networks UKACC Int. Control Conference [Details]
1999 Multiple-model identification of a pH neutralisation process using an enhanced LOLIMOT algorithm
McLoone, S.C. and Irwin, G.W. (1999) Multiple-model identification of a pH neutralisation process using an enhanced LOLIMOT algorithm Proc. IASTED Int. Conf. on Intelligent Systems and Control , pp.292-297 [Details]
1998 Continuous-time multiple model networks
McLoone, S.C. and Irwin, G.W. (1998) Continuous-time multiple model networks Irish Signals and Systems Conference , pp.67-74 [Details]
1998 Process dynamic modelling using continuous time local model networks
McLoone, S.C. and Irwin, G.W. (1998) Process dynamic modelling using continuous time local model networks Proc. 5th IFAC Workshop on Algorithms and Architectures for real-time control , pp.179-184 [IR Link] [Details]

Conference Contributions

  Year Publication
2002 Irish Signals and Systems Conference (ISSC) 2002.
S C McLoone, G W Irwin, S F McLoone (2002) Irish Signals and Systems Conference (ISSC) 2002. [Conference Organising Committee Member], Cork, Ireland , 25-JUN-02 - 26-JUN-02 [Details]
2001 American Control Conference (ACC) 2001.
S C McLoone, G W Irwin (2001) American Control Conference (ACC) 2001. [Conference Organising Committee Member], Arlington, Virginia USA , 25-JUN-01 - 27-JUN-01 [Details]
2001 IFAC Conference on New Technologies for Computer Control (NTCC) 2001.
S C McLoone, G W Irwin, S F McLoone (2001) IFAC Conference on New Technologies for Computer Control (NTCC) 2001. [Conference Organising Committee Member], Hong Kong , 26-NOV-01 - 29-NOV-01 [Details]
1999 IASTED International Conference on Intelligent Systems and Control.
S C McLoone, G W Irwin (1999) IASTED International Conference on Intelligent Systems and Control. [Conference Organising Committee Member], Santa Barbara, California, USA , 28-OCT-99 - 30-OCT-99 [Details]
1998 Irish Signals and Systems Conference (ISSC) 1998.
S C McLoone, G W Irwin (1998) Irish Signals and Systems Conference (ISSC) 1998. [Conference Organising Committee Member], Dublin, Ireland , 25-JUN-98 - 26-JUN-98 [Details]

Thesis

  Year Publication
2000 Nonlinear Identification using Local Model Networks.
McLoone S.C. (2000) Nonlinear Identification using Local Model Networks. Queen's University Belfast: Thesis [Details]

Technical Publication

  Year Publication
2004 Challenges in Modern Distributed Interactive Application design.
Marshall, D. and Delaney, D. and McLoone, S. and Ward, T. (2004) Challenges in Modern Distributed Interactive Application design. Technical Publication [IR Link] [Details]